Blender is being actively developed by hundreds of volunteers from all around the world. These volunteers include artists, VFX experts, hobbyists, scientists, and many more. All of them are united by an interest to further a completely free and open source 3D creation pipeline. The Blender Foundation supports and facilitates these goals—and employs a small staff for that—but depends fully on the global online community.
Blender is an cross-platform and runs equally well on Linux, Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.
Blender Game Engine - Yo Frankie! |
As a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability. Blender is being made by hundreds of active volunteers from around the world; by studios and individual artists, professionals and hobbyists, scientists and students, VFX experts and animators, game artists and modders, and so on. All of them are united by the desire to have access to a fully free/open source 3D creation pipeline.Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software.
Blender Features
With Photo realistic Rendering, Fast Modelling, Realistic Materials, Fast Rigging, Animation tool set, Sculpting, Fast UV Unwrapping, Full Compositor, Amazing Simulations, Game Creation Engine, Camera and Object tracking, and many other innovative Blender features that will get the most from you. Blender comes loaded with a vast array of extensions that you can turn on or off
easily.
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Blender 2.70a release
- The first of a new 2.7 series has been released! Work on UI improvements started, and a lot of features were added for Cycles render, motion tracking, animation, modeling, and so on.